Khalaq is the world wherein the campaign takes place. It is a world dominated by one large landmass to the south and a large ocean to the north.
In the northwest is the green island nation of Alkdarat, home to various human, elven, and halfling communities. East of that lies the barren kingdom of Quê hương, a confederation of various principalities made up of men, orcs, goblins, elves, and dwarves. These two make up the principle powers in Khalaq, with several small territories or city states in between.
The southwest is dominated by the predominately Dwarven area called Fedre, an anarchistic and loose league of territories in the Fedre Mountains and foothills. This area could possibly rise up to challenge the power of the two major nations, but Fedre is too loosely bound and therefore remains neutral.